AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games on iOS in Portugal Q3 2021
Discover how the top 5 cartoon fantasy games performed on iOS in Portugal during Q3 2021, with insights into their weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cartoon fantasy games on the iOS platform in Portugal showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Pokémon GO
Throughout Q3 2021, weekly revenue for Pokémon GO peaked at around $17.8K in mid-July and experienced fluctuations, ending the quarter at approximately $4.6K. Weekly downloads saw a high of 2.4K in mid-July, gradually declining to 1.1K by the end of September. The app's active user base started at 36.8K in late June, peaking at 46.1K in early August, and then saw a decline to 39K by the end of the quarter.
Candy Crush Saga
Candy Crush Saga's weekly revenue showed a notable peak at around $13.6K in late August, with fluctuations throughout the quarter, ending at approximately $6.3K. Downloads reached a high of 1.6K in late August, maintaining a steady rate around 1.1K-1.4K towards the end of the quarter. Active users saw a gradual increase, starting from 32.7K in late June and reaching around 34K by the end of September.
Toon Blast
Toon Blast generated a peak weekly revenue of approximately $3.6K in mid-July, with a downward trend to about $1K by the end of September. Weekly downloads remained relatively low, with a peak of 407 in mid-July and ending at 358. Active users for Toon Blast fluctuated between 7K to 8.3K, closing the quarter at around 7.5K.
Candy Crush Soda Saga
Candy Crush Soda Saga saw a peak weekly revenue of about $2.3K in mid-September, with consistent fluctuations and an end-quarter revenue of approximately $1.4K. Downloads peaked at 494 in late June, significantly decreasing to 210 by the end of September. Active users started at 20.7K in late June, saw a dip to 17.3K in late August, and ended at 18.3K.
Bingo Blitz™ - BINGO Games
Bingo Blitz™ - BINGO Games experienced a peak weekly revenue of around $1.6K in early September, with fluctuations ending at approximately $741. Downloads peaked at 192 in late July but dropped to 72 by the end of September. The app's active users began at 1K in late June, peaking at 1.1K in mid-September, and ended the quarter at 924.
For more detailed insights and analytics on mobile app performance, visit Sensor Tower.